Hexa Trex... Game Rules
About | Puzzles | Comments | Rules
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Printable Version: Rules for Hexa-Trex (pdf format) |
Object of the Game |
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The object of the game is to get the most points. To get points, you make valid math equations; for example: 2 + 4 = 6:
For every equation that is created, each tile is worth one point (in the example 2 + 4 = 6 the equation is worth five points because five tiles are used). |
Pre-Game Setup |
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1. Find the “=” tile (the red tile) and place it in the middle of a flat playing surface (such as a table). Spread out the Hexa-Trex tiles face down near the “=” sign. |
Game Play |
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1. Each player selects one tile and keeps it hidden from the other players.
3. The turn ends when the player picks up another Hexa-Trex tile. If there are no tiles left to pick up, then the player doesn't pick up a tile. |
Equations |
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1. You must use the tile you placed down to form all your equations.
4. The equation must be continuous (no jumping over tiles or empty spaces). |





